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EELUMA · Floating Islands · Coal kit · sample site for a fictional product · Open in Studio

Cinderloop · sketch to motion

01 · Sketch

Draw it rough. We'll make it move.

Scribble a scene on paper or a tablet. Cinderloop reads the shapes, the depth and the mood, and turns them into a living, animated scene.

38 sfrom sketch to first render

02 · Direct

Direct it like a film, not a form.

Say where the camera goes, what the light does and when the wind picks up. Every change shows in seconds, and every take is kept.

12camera moves to start from

03 · Export

Scenes that run anywhere.

Export to video, to a looping web scene or straight into your game engine. Your sketches stay yours, and so does everything made from them.

Start with a sketch

What it does

Every tool a scene needs. None it doesn't.

Cinderloop does the slow parts of animation, so your time goes into the idea, the framing and the feel.

Core

Reads any sketch

Pencil, marker or the back of a napkin: line work becomes shapes, depth and layers in one pass.

A camera that listens

Describe a move in plain words, or draw its path. Cinderloop smooths it like a dolly on rails.

Light and weather

Golden hour, fog, rain, embers. Scrub the time of day and watch every surface answer.

Layers stay layers

Nothing is baked in. Every object stays a layer you can move, restyle or swap.

Seamless loops

Scenes that loop without a seam, ready for heroes, wallpapers and stage screens.

New

Export anywhere

MP4, WebM, image sequences or a live web scene, plus glTF for your engine.

Pricing

Start free. Pay when it's paying you.

Every plan includes the full editor. Cancel any time.

Spark

For trying ideas.

$0/ month

  • 20 renders a month
  • 720p video export
  • Community styles

Studio

Most popular

For working creators.

$24/ month

  • Unlimited renders
  • 4K export and seamless loops
  • Camera paths and weather
  • Commercial use

Team

For small studios.

$72/ month

  • Everything in Studio
  • 5 seats and a shared library
  • Engine export (glTF)
  • Priority render queue

Sample prices for a fictional product.

Your next scene is one sketch away.

Bring a drawing. Leave with a scene that moves. No card needed to start.